NUMA

Highly Suspicious

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Author epigone
Tags author:epigone playable race rated
Created 2009-05-06
Last Modified 2009-05-06
Rating
4
by 11 people.
Map Data

Description I spent a pretty long time on this map, relatively speaking. I'm mostly dissatisfied with the end results, but I like some of the concepts. I might try something similar in the near future.

Other maps by this author

Thumbnail of the map 'Everything All the Time' Thumbnail of the map 'Portent Perpetual' Thumbnail of the map 'Veneer' Thumbnail of the map 'Friend of the Night' Thumbnail of the map 'All the Pretty Horses' Thumbnail of the map '(De)Composition in Three Parts'
Everything All the Time Portent Perpetual Veneer Friend of the Night All the Pretty Horses (De)Composition in Three Parts

Comments

Pages: (0)

well i liked it

ans thats what matters to me :P
Demo Data

pretty nice...

4/5

non sono italiano,

ma lo parlo

sei italiano?

AGD

Very refined, I love the wall jumping at the beginning, how you have to contain yourself, but just barely.
Demo Data

i love your races

i don't know why--they don't flow normally, but they're always cool.

with your demo

firstly: You missed a piece
secondly: my route is faster.
Demo Data
the last chimney was annoying and most of it was a bit inconvenient.

i like : )

5aved

y'know epigone...

regarding your comment on my recent racepack promo, I would really appreciate your criticism on one or two of my maps that I didn't make half a year ago. You have to have noticed that it wasn't anywhere close to my recent maps.

BTW, I largely agree with Psychosnail. 4.5
Secretly, I agree that the map feels a bit awkward and clunky. You can tell I'm a bit rusty. I might make a few action maps before I attempt another race.

I'm not sure I see the concepts, though.
Demo Data

I don't feel it.

Some parts just felt great, but on the whole, it felt awkward. I disliked the 6 tile jump at the beginning where you had to pull back around the overhang, and that seemed to set the tone of the whole race for me. I also died far too much at the last floorguard, on your way out of the chimney, though that may just be my N skills. Everything between the launchpad and that last floorguard I really liked, especially the curves where the gauss could see you. Overall, though, it's only a 3.5 down from me. It just felt clunky.

This jump annoys me, but other than that it was nice.
Demo Data

4.5

well there sure is some interesting flow here

AGD

I made a slight misstep near the end, but otherwise this is a good example demo.
Demo Data