PORTUCULIS
Comments
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2009-12-08
getting faster
needs to be sub 260. it IS possible
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2009-12-08
barely any faster
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Demo Data |
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2009-12-08
not a very good concept
dont put that many objects in a map, its boring to load up
Geej15
Oh ill critique it lol
1. Gameplay- While this map was sorta fun to speedrun, the gameplay was based mainly on luck as to whether or not you got the switch. There wasnt anything to challenge the player (while being fun). there were no enemies, not real tiles to play off of, no real objects to provide a goal/danger to N. Nothing was really that fun about this map.
2. Aesthetics- Basically how the map looks. great mappers can make maps that are fun to play and pleasing to the eye. Tiles and other objects can help achieve this. Excessive objects (otherwise known as object spam), are ugly and cause lag both during the gameplay and while loading.
3.Objects Spam- Already Adressed
Not that great a map but since its a first and the tiles werent that bad I'll give it a three. (and i had some fun speeding it)