NUMA

Building a Lobotomy

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Author RandomDigits
Tags action arbitrary-randomness-reject ardee author:randomdigits puzzle-ish unrated useless-tag
Created 2010-01-11
Last Modified 2010-01-11
Rating 2 more votes required for a rating.
Map Data

Description Rejected from Arbitrary Randomness because I felt like it.
(In other words, I had no idea where to place it and all of the possible spots are already taken)
Fourth map ever made for this mappack. Feedback appreciated.

Other maps by this author

Thumbnail of the map 'Cast Irony' Thumbnail of the map 'Right off Time' Thumbnail of the map 'The Oneways Are Offline' Thumbnail of the map 'Evacuate the Lightpost' Thumbnail of the map 'Butt-map' Thumbnail of the map 'I'll fight you with freedom!'
Cast Irony Right off Time The Oneways Are Offline Evacuate the Lightpost Butt-map I'll fight you with freedom!

Comments

Pages: (0)

good mech

but some things unnecessary. 3/5

Decent

I thought this played decently, though IMO you've separated the different mechanics in this map too much. You have the rocket-dodging section, then the KRA section, then the mine jumper section, etc. It would be better if there was more of a mix, or at the very least some transitions. Also, the absence of gold anywhere but in the bottom area is noticeable. But these problems aren't too big, and overall I did enjoy the map.
Score: 7/10 (4/5)
Fast AGD:
Demo Data

I bumped it up to a four because I forgot to rate it. :P

Sorry.

3

Tile styles meshed kinda cool, but there wasn't enough gameplay to warrant more than a 3. The rocket thing was a good mech to toss in, though.

Kinda tricky. I like.
Demo Data

In other news...

I have finished arranging Cut Two of Arbitrary Randomness. So if you are interested in playtesting, let me know! I am hoping for a minimum of two or three people to playtest this.