NUMA

00-3: Blitzcuts II

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Author Diamondeye
Tags 00-3 agd author:diamondeye drones episode trapdoors unrated
Created 2010-03-02
Last Modified 2010-03-02
Rating 2 more votes required for a rating.
Map Data

Description The better of the two 'blitzcut' maps built around an idea I had with corridor drones. Timing is essential in this one. It also has considerably more fluff, gold and deliciousness - and you even get to NaN a drone, what Ninja wouldn't go for that chance to defeat a hated opponent?

RCE, please, and tell me what you think of the drone idea used in this map and in 00-2: Blitzcuts I!

Other maps by this author

Thumbnail of the map 'Open Waste' Thumbnail of the map 'Falling for the 8bit princess' Thumbnail of the map 'Cinders' Thumbnail of the map '00-0: Krak De Chevaliers' Thumbnail of the map '00-1: The Sound of Thunder' Thumbnail of the map '00-2: Blitzcuts I'
Open Waste Falling for the 8bit princess Cinders 00-0: Krak De Chevaliers 00-1: The Sound of Thunder 00-2: Blitzcuts I

Comments

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R and E everytime.
I'll post it.

here

Use less gold so people will think it's fun to get the gold.
http://pastebin.com/bmUz4G1L

here

minejumper :P http://pastebin.com/4k3PGmHp

here

I added some tunnels: http://pastebin.com/24EGwDbv

sure

i'll collab. You wanna make the tiles?

wow

thats really fun. the drones are very wisely placed and the enemies were really well thought out. 5/5