NUMA

00-0: Triage

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Author {bleh}
Tags 00-0 author:{bleh} domus medium neminis unrated
Created 2010-07-13
Last Modified 2010-07-13
Rating 3 more votes required for a rating.
Map Data

Description Okay, so I've come to the conclusion that I suck at making any genre of map except mine-jumpers. Therefore, when I decided to spend these last few weeks of summer making a map-pack, I decided it would be all mine-jumpers.

I plan to do three episodes, 15 levels, all mine-jumpers. With each episode, they will become more complex, so with this being the first episode, it is as simple as i can make it.

The title will be Domus Neminis, Latin for "of no one", a reference to the lack of enemies

Enjoy.

EDIT: i made it so the bottom two golds are easier, its just getting back when you have to corner jump

Other maps by this author

Thumbnail of the map 'The Machinist' Thumbnail of the map '-STORAGE-' Thumbnail of the map 'placide (DDA)' Thumbnail of the map 'Just a Teaser' Thumbnail of the map 'Falling to Pieces' Thumbnail of the map 'In The Walls'
The Machinist -STORAGE- placide (DDA) Just a Teaser Falling to Pieces In The Walls

Comments

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Ok, thanks for your thoughts.

AGD

So that you don't have to worry yourself about recreating it.

I like the simplicity of the concept, but the fact that its hard enough to do that it kept me entertained for a while. But I would consider this more of a (door) jumper than a minejumper, since the mines don't really come into play unless you screw up with one of the doors.
Demo Data

What?

Oh well then, I guess I'll have to two one of your other maps then, to balance it out...

...

Jokes :)

But seriously, corner jumping at speed just doesn't work :(

demo with just the easy gold... i had a agd, but now i cant recreate it... but it is possible
Demo Data
My cornerjumping skills have much to be desired. And if you have to do one coner jump per peice of gold, I won't be getting an AGD anytime soon. I like the simplicity. I like the concept. Just a bit too hard. 4/5

Oh. Ooops.

I just failed in the comprehension of the concept. I assume you have to hit the sides of the doors, right? So as not to set them off, but corner jump? That must be it. Playing now...

nope, i meant to do the thing where you have to hit the corner and you cant use them as solid ground... ill post a demo

@nachocheese

no, i think theyre all right, and i almost one hundred percent sure theyre all collectable. which one(s) are troubling you?
:(

Mabye you meant to do what I did in my last map? [nmaps.net]
I like the simple minejumping aspect, but just a question, is there something wrong with the doors? It makes AGD impossible if they are how they are supposed to be :(

I shall wait for a response before I rate.


( Oh, and P.S, check back on my map! :D )