NUMA

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Author Brickman
Tags author:brickman playable puzzle rated v1.3c
Created 2004-12-24
Last Modified 2004-12-24
Rating
3
by 9 people.
Map Data

Description My first, and perhaps only, submission for nedcon5. I really like how you have to think the whole way through, although it was a tough choice between puzzle and action. The inside reminds me a lot of Maximo's levels, and I wouldn't be surprised if that exact drone pattern actually IS in one of his levels.
Oh, two more things: hitting the exit switch or the exit doors creates a trapdoor sheild against the chainguns (so don't worry about them when getting the switch), and I have beaten this thing in one go, surviving the exit, and did it twice to be sure. Its definitely possible.

Edit: just realized I forgot gold. I added some, since noone has seen this map yet I'm still allowed, and the gold actually works very well, requiring creativity and a bit of risk in order to get an all gold. Speaking of which, I have beaten it all gold.

Other maps by this author

Thumbnail of the map 'This is a title' Thumbnail of the map 'Bigg Trouble' Thumbnail of the map 'Between enemy lines' Thumbnail of the map 'Death circle' Thumbnail of the map 'Mini-minefield' Thumbnail of the map 'Running man'
This is a title Bigg Trouble Between enemy lines Death circle Mini-minefield Running man

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i figured that out straight away lol
Demo Data
... and apart from that way, how do you get those switches?
Demo Data