NUMA

Random

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Author Echarin
Tags action author:echarin playable rated v1.3c
Created 2005-01-04
Rating
4
by 9 people.
Map Data

Description My 4th level is a mix of some easy bits and some hard bits and one possibly annoying rocket bit at the end. Enjoy.

Other maps by this author

Thumbnail of the map 'Clever map name nr. 326' Thumbnail of the map 'Prisonis Cellularis' Thumbnail of the map 'The Chambers of Doom'
Clever map name nr. 326 Prisonis Cellularis The Chambers of Doom

Comments

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I made sure that there was a path that allowed you to get all the gold in one go, but of course no one sees things as I do when it comes to my levels and I forgot that. Maybe I should have designed it differently, so that it would be easier to see a safe path to get all the gold.

Demo!
Demo Data
or design, but random as in the way it played. It was really really had to consistantly get the gold in that room.. it always felt like luck when I actually did it.

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I guess when you're making a map you don't always realise how long they're going to turn out. I guess I did make it a little too long, and trying to get the gold above the thwumps can be a real pain because of the laser drone.

You thought the gauss room was random? The whole map was created with several random tile-creating strokes of the mouse (and then better defining and detailing the map of course, and adding enemies and gold).

my try at all gold

this is too long imo to be practical, but its still very nicely done... the gauss room on the bottom is a little random in nature, and that was a pit fall on the map I thought. gave it a 4...
Demo Data

lol

this was my first go, i needed to be quicker to get past the last rocket like i tried to do, o well
Demo Data