NUMA

AGD this

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Author Element
Tags action author:element playable unrated
Created 2006-11-23
Rating 5 more votes required for a rating.
Map Data

Description

Other maps by this author

Thumbnail of the map 'Climbing up the mountain, but with thwumps... and deadly heat-seeking rockets...' Thumbnail of the map 'Circle' Thumbnail of the map 'Your mom.' Thumbnail of the map 'AGD this for a ded' Thumbnail of the map 'The tileset from my last map' Thumbnail of the map 'Sconelife Silverzorph'
Climbing up the mountain, but with thwumps... and deadly heat-seeking rockets... Circle Your mom. AGD this for a ded The tileset from my last map Sconelife Silverzorph

Comments

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Ahhh...

I see.
trying to make maps just for the sake of challenging people to beat it, instead of also creating good gameplay is generally a bad idea. Try making your maps fun to play, instead of just hard to beat.

Simplified:
Fun is not equal to difficulty

Sure thing,

There are long, unnessesary sections of objects. For example, Why would you ever use a row of locked doors (that just looks ugly) and then add mines to it? the thwump sections were annoying and unnecessary. The trapdoors are unnecessary because if the player has to all gold a map, why confine them to all along that wall? The rocket part was overcrowded with objects, and the rocket placed under a mine just looks awful and is again unnecessary. The gold is just ugly.

This map does have some positive attributes, though. The concept is pretty cool, although I know for a fact that you didn't invent it. The tools for becoming a good mapmaker are all here, but you need to make sure that what you submit to numa is quality work, unless it's a test level, in which case you can mess around and do whatever the hell you want. I'm telling you these things because I want you to be a better map maker, if I didn't think you could be good, I would give up and go comment elsewhere.

Keep working! ;)

Turn off caps.

Now.
wow dats hard

3/5
Demo Data