NUMA

Carnivorous Wildlife

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Author Why_Me
Tags 200 author:why_me playable puzzle rated
Created 2010-07-26
Last Modified 2010-07-26
Rating
4
by 9 people.
Map Data

Description
http://i299.photobucket.com/albums/mm307/WhyMe001/N_200th.png

My 200th map.
I think that this is a pretty good map; I would like to know what you think.

AGD included, but please try to complete the map without it.

Other maps by this author

Thumbnail of the map 'Amaranthine Sketches of Jupiter et. al.' Thumbnail of the map 'Quibberty Reflooginstein' Thumbnail of the map 'Diversity.' Thumbnail of the map 'What name?' Thumbnail of the map 'Destabilisation' Thumbnail of the map 'Chemically Imbalanced'
Amaranthine Sketches of Jupiter et. al. Quibberty Reflooginstein Diversity. What name? Destabilisation Chemically Imbalanced

Comments

Pages: (0)

3 is "Above average"

i gave it a 3.

meaning, an average map.
I agree with blackson about having to watch your demo first. If you don't watch your demo, it's just too much guesswork. I thought there were quite a few superfluous, but it didn't bother me. Anyway, congratz on 200 maps. 3/5

Also if you can fall ass-first into a thwump, you have my vote for admin.

Wait, was I supposed to play this in nreality?

I agree

with traction. It appears you covered every surface that didn't require a particular jump with a mine. You sacrificed any hopes for aesthetics right there.

Moving on to the map: is this supposed to be an image map? The image in the description suggests so but there aren't any picture URL's at the end of the data. So yeah, if you meant for this to be an image map, you might want to address that. The actual gameplay was annoying. The tiles didn't really support any jumps outside of what the map was made around (it felt very scripted). The hidden thwumps were pretty silly (it required you to watch the demo first. It wasn't a "figuring out" it was a falling ass-backwards into them). Also the tiles lacked any sense of style.

I see what you were going for, it just was too cluttered and no freedom was given to do anything other than play the map a single way.

Take from all of this what you will, just speaking my mind here.

Thank you, Ferox.

And I think I would agree =/
Ah well, what's done is done; it can't be helped.

It looked like a snipe. Anyway, the mines looked nice. ^_^

@traction:

Haha, this is nowhere near 'too many mines.' If it's too difficult for you, then that's a different issue.
But I have a map that has so many mines that, if this is 'too many,' you'll shit yourself.
But I hope that wasn't a snipe. If it wasn't, then my apologies, please excuse my accusation.

**********

too many mines

5aved

Crowded.

I also have

a speedrun if you would prefer to see that one.
Thanks for the comments and ratings!
And I was trying to make it difficult, but not so difficult that you couldn't complete it. Anyways, though, thanks for the compliment.

Happy 200

And cool map and image. The map is very difficult, but has an interesting concept.

<3

Happy 200!

Cool map!

AGD

Again, try to beat the map before watching this.
Demo Data