NUMA

Clean Cut

Thumbnail of the map 'Clean Cut'

Hover over the thumbnail for a full-size version.

Author Skate1168
Tags action author:skate1168 hard image-map imagemap nreality rated
Created 2010-12-12
Last Modified 2010-12-12
Rating
3
by 6 people.
Map Data

Description
http://i902.photobucket.com/albums/ac222/Skate1168/Clean%20Cut%20Imagemap%20Pics/LevelImageNUMAResize.png


Minimalism Hides...

Tried to have varied gameplay :)

I used the tileset ACKED-TECRULOGIEA [nmaps.net] by mzapacer [nmaps.net]

*use nreality*

EDIT: FOR ALL THE MEAN GAMEPLAY CRITICS OUT THERE. DON'T SAY I DIDN'T WARN YOU THAT IT WAS GOING TO BE HARD!

Other maps by this author

Thumbnail of the map 'Guass Drone Survival' Thumbnail of the map 'Shockful Ground' Thumbnail of the map 'Gauss Drone Tutorial' Thumbnail of the map 'Space Headquarters' Thumbnail of the map 'Graffiti City' Thumbnail of the map 'Data Hacker'
Guass Drone Survival Shockful Ground Gauss Drone Tutorial Space Headquarters Graffiti City Data Hacker

Comments

Pages: (0)

5/5

I liked it.
I wasn't saying YOU were the mean critic...

Demo

As a gameplay critic, and not an intentionally mean one, I have some criticism. Why not just make a map using only 5-tiles instead of tacking an image on? And the hidden enemies are really bad. They completely destroy and remaining fragment of enjoyable gameplay left. The fixed rotating laser was a good idea. I think you should have made the map revolve around that concept instead of sprinkling rather irritating enemies throughout the map. I don't mean to sound harsh, it's just that this map could have been decent if more attention was payed to the core gameplay mechanics.
Demo Data

agh, almost.

the idea was superfluous. the execution was below the average. I mean, this would get a 2 for me if it weren't so stylish.
Demo Data