NUMA

Closing time

Thumbnail of the map 'Closing time'

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Author Brickman
Tags author:brickman playable puzzle rated v1.3c
Created 2004-12-29
Rating
3
by 10 people.
Map Data

Description This map, as someone on the forum put it, uses trapdoors in a productive way. In other words, its physically impossible to get your ninja through that centerpiece without activating all trapdoors. And each button is a bitch to get, requiring use of logic and jumping skills every time. The middle one is by far easiest, and the side ones became tied when I added the turrets. Actually, I made the level and then added turrets, so I'm surprised it required so few changes to make them good.

Other maps by this author

Thumbnail of the map 'insert plaindrome here' Thumbnail of the map 'Dammit, I'm mad!' Thumbnail of the map 'Organize' Thumbnail of the map 'Live not on evil' Thumbnail of the map 'Sprint' Thumbnail of the map 'Armory gauntlet'
insert plaindrome here Dammit, I'm mad! Organize Live not on evil Sprint Armory gauntlet

Comments

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Interesting...

But it's not necessary to get every switch. See the demo.
Demo Data

Fun puzzle.

I don't think it needed the turrets though.
Actually... I guess they do add a bit of excitement. It just depends on your taste. I still really liked it.