Mines Don't Kill Ninjas. Jiggerjaw Kills Ninjas With His Mines.

Thumbnail of the map 'Mines Don't Kill Ninjas. Jiggerjaw Kills Ninjas With His Mines.'

Hover over the thumbnail for a full-size version.

Author rennaT
Tags action author:rennat balls can jiggerjaw lick my playable rated
Created 2006-10-02
Last Modified 2007-07-05
by 23 people.
Map Data

Description A dedication to Jig because he has a gigantic schlong and because he wanted me to use this tileset.

Other maps by this author

Thumbnail of the map 'Fleshly Interests' Thumbnail of the map 'The Glass Ceiling' Thumbnail of the map 'The Creepy Hunter' Thumbnail of the map 'Screaming Orgasms or "That time I met your folks."' Thumbnail of the map 'Iambic' Thumbnail of the map 'The Colossus of Rhodes'
Fleshly Interests The Glass Ceiling The Creepy Hunter Screaming Orgasms or "That time I met your folks." Iambic The Colossus of Rhodes


Pages: (0)


That's vaguely what it was supposed to be anyways.

<Jig> Make it playable, but way too fucking hard.
<Tanner> Heh heh.
<Tanner> Alright.
<Jig> With way too damn many mines and guasses and whatnot.
<Tanner> And seeker drones.
<Tanner> A buttload of seeker drones
<Jig> YEAH!


how do you even get to play the levels on this site


I really don't get how people can actually rate an impossible map a 5. I mean, what's the point? Good maps are supposed to be beatable. Yet this comes up and gets 5s. -_-


I think it might be close to immpossible.

But you should have put the ninja at the door to piss of other people. =P even play a short distance. It seems like the function of those objects seem to overlap a decent amount. We call that clustering.

Get rid of the way-too-many gausses and rockets and drones, and you're left with just some irritating mine-jumper that could have used a little more variation.

It was good, in theory, man. It just doesn't cut it. Just plain impossible... and irritating.

5 out of 5.
And that was amazing to begin with, 5.5/5


I hate you. The torture.


Spectacular. 5/5. Automatic 5/5.