This map was a featured map on 2009-12-08
Apparently SkyPanda's a Sleepyhead who's not good at speeches, so I'll make one on his behalf.
My favorite aspect of SkyPanda as a mapper is how he makes obstacles seem so significant, individually as well as part of the collective. This map is a perfect example; apart from the awkward squeeze jumps, each obstacle is cleverly placed to pace the player, making them look before they leap.
Dead ends, killer jumps and a well placed floorguard make this one of the more complex maps you'll see, pulled off to great aplomb. — Guitar_Hero_Matt