NUMA

01-1: Switchfield

Thumbnail of the map '01-1: Switchfield'

Hover over the thumbnail for a full-size version.

Author Zvarri
Tags 01-1 author:zvarri easy looks-like-a-puzzle-except-theres-nothing-to-figure-out rated switches
Created 2011-06-21
Last Modified 2011-06-21
Rating
4
by 5 people.
Map Data

Description This idea has probably been done before and done better. I experimented with gausses on the bottom, mines, and other ways of pressuring the player, but I kept it simple and easy in the end. It should be possible to get through the opening without triggering any of the switches since I based their positions on a minefield I made as a template.

Let me know what you think because I honestly haven't got a clue what I've done right or wrong here. I'd like to come back to this later when I'm better at map design and build an actual puzzle around it.

Other maps by this author

Thumbnail of the map '00-0: Bad Archaeology' Thumbnail of the map '00-1: Maw' Thumbnail of the map '00-2: Perimeter' Thumbnail of the map '00-3: Electric Boogaloo' Thumbnail of the map '00-4: Clean Sweep' Thumbnail of the map '01-0: Jester'
00-0: Bad Archaeology 00-1: Maw 00-2: Perimeter 00-3: Electric Boogaloo 00-4: Clean Sweep 01-0: Jester

Comments

Pages: (0)

agd.

Nice map.
Demo Data

4

nice idea

3.5

amazing concept

speed for ya
4.5v
Demo Data

meh...
Demo Data

3,5/5^

First try AGD:
Demo Data

and a speed ;)
very well made :) maybe some more challenge with the drones and maybe the doors could have been put a bit nicer together... anyway 3/5
Demo Data

first try agd...
Demo Data