NUMA

20-0: HOME/Hive I

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Author deep_blue
Tags author:deep_blue episode home map thwump unrated
Created 2012-09-14
Last Modified 2012-09-14
Rating 3 more votes required for a rating.
Map Data

Description 20 column! Theme is 'houses'! Well, the kind of killer houses. Enjoy!

Other maps by this author

Thumbnail of the map '19-1: Yeah, right.' Thumbnail of the map '19-2: Piim' Thumbnail of the map 'Cheshire's at 8 p.m.' Thumbnail of the map '19-3: B'z' Thumbnail of the map '19-4: EHk Beamica I' Thumbnail of the map 'New Lands'
19-1: Yeah, right. 19-2: Piim Cheshire's at 8 p.m. 19-3: B'z 19-4: EHk Beamica I New Lands

Comments

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Ok!!!! That's so cool!!

It was perfect, just a point is moved one of mine to get a better jump at first, and I edited a little the thing of the trap on top. Both switch of the locked doors are completely unnecessary, but that I really like, provide distraction. Leave them as they are. Good point, maybe it's a shame to lose the idea of obtaining the first switch with the thwump trick, but no problem, this is a great map. It is challenging and many of the mines are excellently placed, and that gauss, just perfect and devilish. Cool map bro!

I have also attached an agd run, I mean it be can do much faster, and there are many other possibilities and paths, and i like this too, like at the end on that trap, falling to the right rather than the left .. Seriously, good map!!!

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...speed run...
Demo Data

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...speedier AGD and i think its interesting trying to find a fast route...
Demo Data

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...slow AGD...

...YIN-good use of thwumps and one ways,good looking gold and tiles,and this had good potential for racing!...

...YANG-the switches were not necessary...

...5/5...

...idk why lsundy hated on this map so hard haha,its not confusing(no puzzle qualities about it actually)and is an interesting map for sure,so dont let someone elses negativity bring you down!...
Demo Data
sorry :c
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You're improving quite fast! Tough opener but really cool!! 4
I'll play again just right now you yesterday 500th map, sorry about the delay... :P