NUMA

Starscream

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Author Guitar_Hero_Matt
Tags author:guitar_hero_matt dda floorchasers gauss gtmspecial mines rated
Created 2008-11-23
Last Modified 2008-12-02
Rating
4
by 26 people.
Map Data

Description Third map in a day?! Yikes, life must be slow :( Oh well, I made myself my first proper dda to cheer us all up. Really unconventional if I may say so, no rockets or drones to be found anywhere. But its good, and should hopefully work. Unlike my last first dda :( RCE!

Other maps by this author

Thumbnail of the map 'High Tech Gold Mine: The Prospectors' Thumbnail of the map 'The Maximum Ride' Thumbnail of the map 'Outpost Alpha' Thumbnail of the map 'Outpost Bravo' Thumbnail of the map 'Outpost Charlie' Thumbnail of the map 'Blast Furnace'
High Tech Gold Mine: The Prospectors The Maximum Ride Outpost Alpha Outpost Bravo Outpost Charlie Blast Furnace

Comments

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rather awesome

i like all the mine close calls. 4/5 =D

right then

i'll keep that in mind.

Hmmm

> Something with few or no tiles.
> Invariably involving thwumps and gold delay.
> No theme, just a bunch of objects.
> Something which you think has been done way too much.

tell me

what is your definition of an identikit dda?

this is cool

haven't really seen good floor guard use in a dda before. I didn't really understand your comment on mine did you like it mixed signals.

Also @2_of_3_Masters_N thats the most criative spelling I've seen in a while

Looks cool

Although I have not played it yet I would like to try it as it looks amazing!

cool

"You dont see enough good gauss close calls atm."


now you do.

awesome

4

2_of_3_Masters_N

very good!!
but you have to be more criative. 4!!

The tileset is cool

and it was smooth, good gauss close calls, it was a bit repetitive...4.

GTM DOES A DDA?

the world is going to end!!!!!!!

mmm. congrats. this is pretty unique. ddas could perhaps make a comeback? naaah...
cheated demo.
Demo Data

5/5

I like it. very original

Awesome!

5aved

NICE.

5aved.

man, this is cool,

abstract, creative, nice use of jumppads and floorguards, the whole thing was a little loopy, wish i could fave this ;_;

5

cool

i like it!!

very nice, and its diferent.

5

Aha...

A bit on the boring side, but good.

4aved

cool.

the floorguards were very innovative.
5
This deserves more attention. :]

Thanks :)

The gausses were a bitch to program, which is why I decided to add the mines and floorgaurds instead of more gauss.

dare I say it

but this is better than hoohah's recent DDA

much smoother, calmer, but still having close calls with the gausses

Its a glitch

Place them on nothing, and theyll move only to the left until they dissapear off the edge of the map. And they go through tiles this way, which is cool.

good work

GTM. 4/5
how do you get floor chasers to move in the air? I know that you can put i doors down, but they stay stationary for me otherwise.

>_<

Ironic comment. Thanks :P
i like how the gausses make so many closecalls.


mind checking out my last map? its a KRADDA =]