NUMA

Daggers

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Author maxson924
Tags action author:maxson924 daggers mapdraft unrated
Created 2009-05-11
Last Modified 2009-05-12
Map Data

Description For mapdraft. Read the comment to see the packs and all that.

Other maps by this author

Thumbnail of the map 'Outskirts' Thumbnail of the map 'Lock and Key' Thumbnail of the map 'Alive' Thumbnail of the map 'Cut the Cord' Thumbnail of the map 'Pretentious Pumpkin' Thumbnail of the map 'Paramecium'
Outskirts Lock and Key Alive Cut the Cord Pretentious Pumpkin Paramecium

Comments

Pages: (0)

Pretty good...

I liked the thwump that went up area with the bounceblocks too. I died a few times at the very end-gold though, due to droneage. But I got AGD'd in the end!
Demo Data

NYWAYS

Great map, I shall favorite it.

woah

that's odd.
anyway, i'm a diehard fan of them all myself. glad to have a fellow follower.

goood

i like

D:

oh noez! i put in one too many pieces of gold. i'll edit that; it shouldn't have any effect on how the map plays.

thanks for the comments, guys :D

cool

slow agd
Demo Data

Fun

Nice mechanics.
Demo Data

WOW

great map you got

whoa

titles of the packs didn't show up o_O

let's try this again >.<

( Life In A Sci-Fi Spaceship)
Items
20 Normal Doors

( Cane of Somaria )
Rule
For each non-'E' tile you must place in your map, you may choose to use an 'E' Tile instead.

( Don't Cut Yourself )
Tiles
20 'Four' Tiles
15 'Two' Tiles
15 'Three' Tiles

( Mario Pack )
Booster
3 Thwumps
7 Gold
10 'One' Tiles
10 'E' Tiles

=----------------

( Air Space )
Items
2 Thwumps
2 Launchpads
2 Bounce Blocks
2 One-Ways

( Static )
Rule
Any mobile enemies you place must be NaNed, or placed in locations where they can't move at all.

( Generation X )
Tiles
If you have 99 Maps OR LESS:
25 E Tiles
10 'Two' Tiles
10 'Six' Tiles
If you have 100 maps OR MORE:
15 E Tiles
5 'Two' Tiles
5 'Six Tiles

( CEC Pack 2 )
Booster
3 Seeker Drones
5 Mines
10 Gold
10 'E' Tiles
2 'Two' Tiles
4 'Four' Tiles
5 'Five' Tiles

AGD

also, here are the packs:


Items
20 Normal Doors


Rule
For each non-'E' tile you must place in your map, you may choose to use an 'E' Tile instead.


Tiles
20 'Four' Tiles
15 'Two' Tiles
15 'Three' Tiles


Booster
3 Thwumps
7 Gold
10 'One' Tiles
10 'E' Tiles

=----------------


Items
2 Thwumps
2 Launchpads
2 Bounce Blocks
2 One-Ways


Rule
Any mobile enemies you place must be NaNed, or placed in locations where they can't move at all.


Tiles
If you have 99 Maps OR LESS:
25 E Tiles
10 'Two' Tiles
10 'Six' Tiles
If you have 100 maps OR MORE:
15 E Tiles
5 'Two' Tiles
5 'Six Tiles


Booster
3 Seeker Drones
5 Mines
10 Gold
10 'E' Tiles
2 'Two' Tiles
4 'Four' Tiles
5 'Five' Tiles

I chose "Air Space", "Cane of Somaria", "Don't Cut Yourself", and "CEC Pack 2"
Demo Data